Friday, October 17, 2008

Runs IV

 Today is the 7th week of this semester. Also, this week is our Midterm. Yes, a very busy week. And my Runs is almost finish, I put a color texture on it. All the texture worked on the Photoshop and I used nothing but mouse. His UV warp and color texture took me almost two weeks, so that I didn’t have time to draw the bump and specular maps. Today, we have to drop off this character, and this image is the final shot of him.

 As you can see, finally I decided to make a realistic texture, because I think the difficulty is higher than cartoon-like style. Although it took lots time, I fully enjoy it.

 This image is Runs' back. I like his realistic spine. The bumpy spine looks awesome. Further, those back spots are also great. Because they are supposed to be irregular and natural, I managed the spots one by one. Again, although it's truly a time consuming task, I fully enjoy it.


 The last image is Runs' original texture picture. The model was separated at lest 30 parts. Therefore, the final task was to seam them and made all of them being looked seamless. That’s totally a nightmare. Because some seams’ length are not the same, I had to match them one by one, especial his arms and belly. Even, sometimes I had to adjust them one pixel by one pixel.

 I confident that I had already done my best on this project and I wish Runs can bring a good luck for me. This afternoon, our new lesson was creating joints. I am so excited that animating Runs can be excepted soon. Bless me!

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